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This Quirky Vehicle Should Have Been in Dishonored 2 and Entices With Mixed-Era Looks

Dishonored 2 Vehicle 12 photos
Photo: Geoffroy Espinasse
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In its first week, Dishonored 2 achieved the title of Fourth best-selling game." Since its release, close to $50M dollars has been pumped into the title. Well, one of the game's map developers also created a vehicle design that doesn't seem to have made it into the game.
Folks, the vehicle we have before us today has no name, and it'll probably never be seen in the real world, either. But that doesn't change the fact that it actually looks hella cool. What is it? Well, it's the work of none other than Geoffroy Espinasse, one of the creators of Dishonored 2's "Edge of the World Map."

While working on the map, he found it a bit frustrating that the roads in the game don't include any cars; creativity, being the flood that it is, he decided to create a vehicle that could fill this void. I've checked for images of this ride in the game, and it doesn't appear anywhere.

Now, to kick things off for this rather Bugatti-inspired jalopy - it's that blue paint job that gives me this feeling, not to mention the overall bulbous rear - take a nice long look at it and really let what you see sink in. If you got the feeling that it's also a sort of beast-of-burden, if you will, designed more for carrying cargo than passengers, then you'd also be on point. According to Geoffroy's Artstation page, that's exactly what it is.

Dishonored 2 Vehicle
Photo: Geoffroy Espinasse
Starting from the ground up, we can see a bare frame reminiscent of cars from the late 1800s and early 1900s, with a leaf-spring suspension supporting the cabin above. Simple steps crafted from steel and wood also help drivers access the cab or the rear cargo bay. Fenders over the wheels also bring that turn-of-the-era look.

Working our way up this dreamy ride, we arrive at the body paneling, which, if you're wondering why it looks the way it does, you need to consider the timeframe or era in which Dishonored 2 takes place; it's set somewhere in the mid-1800s, and while cars in the real world didn't hit the scene until 1885 (Benz did it first), it's a game people, dream a little.

Aside from that whole Bugatti feel the paint job brings to light, it's the front of this four-wheeler that has me dreaming along with Geoffroy. What I liked most about what is portrayed here is that whole chopped and warped look the grill showcases, completed with rather eye-catching chrome work.

Beyond that, the engine bay comes to light, with another panel above the grill with ventilation slots to remove excess heating and a rather useless windshield beyond that. Headlights, turn signals, and even side mirrors complete the front end; we'll get to the rear later.

Dishonored 2 Vehicle
Photo: Geoffroy Espinasse
As for the cab, the designer comes in with brown tones, leading me to believe that leather is king here, but my favorite aspect is the pull-back fabric roof. As the driver of this dream, if it's raining, pull the roof forward, and if it's sunny out, push it back to let the rays in.

While we're here, be sure to have a look at the features Geoffroy placed at the driver's disposal. While it's not clear what everything does, a slight steampunk feel is blended with dashboards spotted on real vehicles for a look that would have attracted lovers of the game for sure; the steering wheel's my favorite component here.

That fabric top and fishbone-style support structure also continues toward the rear of the car, meaning that it has the ability to accommodate cargo of varying sizes, not to mention shielding it from the elements when needed. Be sure to check out the stance and look at the larger rear wheels also give this quirky ride.

Dishonored 2 Vehicle
Photo: Geoffroy Espinasse
Now, if you're wondering why in the world I'd ever shed light on a car that was supposed to be in a video game, it's simple, really. Over the decades, the real world has been subject to vehicle design after vehicle design, some of which have surely inspired Geoffroy's work.

That said, I feel that a talented few can put their minds and hands together and make something like this a reality. After all, the suspension is in line with real systems, and so is the driveshaft and steering. All that's left to do after the chassis has been drawn up is craft some body panels, spin up that amazing grill, upholster some seats and part of the dashboard, and throw on some tarp for the rear cargo bay, rivets, and all.

Sure, it might be a stretch, but imagine the looks you'll get riding around town in something like this, not to mention the auto shows you'll be invited to and the endless other "Can I get one, too" you'll encounter. Why not make it electric? What? I'm a dreamer, and this one, as goofy as it may be, is pretty neat.
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About the author: Cristian Curmei
Cristian Curmei profile photo

A bit of a nomad at heart (being born in Europe and raised in several places in the USA), Cristian is enamored with travel trailers, campers and bikes. He also tests and writes about urban means of transportation like scooters, mopeds and e-bikes (when he's not busy hosting our video stories and guides).
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