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The Starfield Memefication Has Begun, Spearheaded by Asmongold Himself

Starfield 7 photos
Photo: Bethesda
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Bethesda Game Studios launched Starfield in Early Access on September 1 to an 88 Metacritic and OpenCritic score. Some reviewers are in love with it, some not so much, but most agree this isn't their magnum opus, even though it was "25 years in the making," as Todd Howard kept repeating while he was "touring" and promoting the game. Now that people have had enough time to tinker with it, memes are popping up everywhere, making fun of the bugs and weird technical jank.
One of the most famous observers of jankyness is "Asmongold," the renowned millionaire YouTuber who lives no different than an average person with mold in his room and a 7-foot-tall sunflower plant in his yard that attracts snakes. The last part is no joke; he got a visit from a city council representative because his neighbors filed a complaint. At the end of the day, he has millions of $$$, so to each their own.

He's known for gaming commentary about MMOs or RPGs like World of Warcraft, Diablo 4, Baldur's Gate 3, Final Fantasy XIV, and Path of Exile. Now, he has set his eyes on Starfield, bringing us to today's matter.

During the promotion campaign for Starfield, Game Director Todd Howard kept saying, "It just works," but Asmongold turned that on its head and said, "It doesn't just work."

One of the immersion-breaking bugs you'll see in his video is the "lovable rascal" robot Vasco bumping endlessly into another NPC (non-playable character), which is a big no-no for an RPG that expects you to get lost in its magical and enrapturing storytelling.

Another unpleasant NPC bug was with one of the main characters from the beginning of the game, Sarah Morgan, who keeps running through the game's geometry like she was programmed only two days ago in a huge rush. Mr. Howard said, "The companions are awesome; our team's done a really great job with them," whereas Asmongold ironically reacted, "This is a $100 game."

I've played Baldur's Gate III, a $70 game, for over 75 hours, and I have never encountered such problems. The odd camera positioning here and there, sure, but nothing this immersion-breaking. Still, this is expected in a Bethesda game at launch. It's tradition for their titles to come out with these types of bugs.

Another annoying type of bug is the lack of reaction from certain NPCs. During the first part of the game, you can run into enemies that don't react, even when you unload an entire clip in their heads. Not to mention that you can melee hit some of them through walls.

The worst part for players overly hyped for planet exploration is the map limitation. If you stroll 10 for minutes in one direction, you will hit an invisible border telling you to go back (from whence you came). In all fairness, there is no scenario where a player would hit that border in any organic way other than to test the feature.

Oh, and the crashes that spring out from nowhere are also fun... when it happens to someone else on stream like Asmongold.

More and more videos of this nature are sure to follow for years to come, but these are not deal-breaking in any way. While it's no Baldur's Gate III regarding execution and complexity, Starfield is still a good game that should scratch that shooter RPG itch. If not, you can always try Borderlands.

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About the author: Codrin Spiridon
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Codrin just loves American classics, from the 1940s and ‘50s, all the way to the muscle cars of the '60s and '70s. In his perfect world, we'll still see Hudsons and Road Runners roaming the streets for years to come (even in EV form, if that's what it takes to keep the aesthetic alive).
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