In fact, Sony says it specifically analyzed the feedback it received to make sure the new VR controller has just the right size, and the design you see on this new version is what the company claims to be the perfect match for everybody.
While we’re not going too much on what the eyes can see, if you think you’ve seen a similar design elsewhere, you’re not wrong. That's pretty much because Oculus’ controller uses almost the same approach.
Sony’s new VR accessory comes with adaptive trigger and palpable tension similar to the one on the DualSense Controller. Sony says it used the PS5 experience for the new VR controllers, but of course, few people know what that one feels like, given the console is nowhere to be seen.
There’s also haptic feedback and finger touch detection, as well as tracking with support for the new VR headset through a dedicated ring at the bottom of the controller. And of course, we get action buttons and analog sticks, but that isn’t necessarily such a big surprise anyway.
Sony hasn’t shared any information about when the new VR controllers could hit the shelves, but the company says it first wants to bring them into the hands of the development community.
And that’s supposed to happen “soon,” it claims, so in other words, gamers shouldn’t expect the VR controllers to become available earlier than 2022. It’s not like bringing them faster to the market makes any sense anyway, given the PlayStation 5 is out of stock everywhere. Still, if you're waiting to play Gran Turismo 7 in VR, you'd better not hold your breath for it.