Porsche design used to change at a hilariously slow pace, but they have begun to spice things up a bit. We think the new 911 and Taycan are especially cool, blending in just the right amount of the digital world.
Official Porsche designs need to pay tribute to decades of heritage. However, no such restrictions apply when you create a Stuttgart Prancing Horse of the digital world that doesn't exist.
We got a little excited when we read Pawel Breshke's job description. He's currently a senior vehicle designer at CD Projekt Red. Last time we checked, Roach doesn't qualify as a "vehicle", so he must be working on the Cyberpunk 2077 project.
The launch of this all-mighty game has not been fleshed out, but fans are actually pretty happy that the company is ensuring the game is finished when it comes out. There's bound to be a multitude of futuristic cars in there, though we can only speculate if they're branded or not.
This Porsche is a personal project of Pawel's, so you shouldn't expect a Polish-designed futuristic Porsche in Cyberpunk 2077. But it is representative of the style we should see in the game.
"his idea forced me to break some crucial existing features of this brand, but I wanted to keep the general silhouette which is very recognizable in the whole World. So I decided to maintain the specific shape but change completely many parts of surfaces and also change the style of some details, such as headlights for instance," he writes on his Behance post.
The color palette is vaguely reminiscent of Genesis concepts, boasting a slight minty tint to the grey metal and copper accents. It's still got the overall shape of a 911 but gets crisscrossed by numerous sharp edges. The lack of round headlights is obvious, but taillights actually resemble the current Porsche language.
And, of course, it's not Cyberpunk if the engine bay doesn't look like it runs on alien technology. No rear windows, no door mirrors - because objects behind this Porsche are obviously losing.
We got a little excited when we read Pawel Breshke's job description. He's currently a senior vehicle designer at CD Projekt Red. Last time we checked, Roach doesn't qualify as a "vehicle", so he must be working on the Cyberpunk 2077 project.
The launch of this all-mighty game has not been fleshed out, but fans are actually pretty happy that the company is ensuring the game is finished when it comes out. There's bound to be a multitude of futuristic cars in there, though we can only speculate if they're branded or not.
This Porsche is a personal project of Pawel's, so you shouldn't expect a Polish-designed futuristic Porsche in Cyberpunk 2077. But it is representative of the style we should see in the game.
"his idea forced me to break some crucial existing features of this brand, but I wanted to keep the general silhouette which is very recognizable in the whole World. So I decided to maintain the specific shape but change completely many parts of surfaces and also change the style of some details, such as headlights for instance," he writes on his Behance post.
The color palette is vaguely reminiscent of Genesis concepts, boasting a slight minty tint to the grey metal and copper accents. It's still got the overall shape of a 911 but gets crisscrossed by numerous sharp edges. The lack of round headlights is obvious, but taillights actually resemble the current Porsche language.
And, of course, it's not Cyberpunk if the engine bay doesn't look like it runs on alien technology. No rear windows, no door mirrors - because objects behind this Porsche are obviously losing.