By far the greatest and also most evident quality of our Dodge Journey SXT test car was the interior and its habitability. Spacious enough to carry a family of five, their dog, their luggage and their luggage's luggage, the Journey almost feels like a rolling living room. A very cheap one, that is, but still, you get the point. The rear seats can be moved forwards and backwards on a 120 mm (4.7 inches) long rail, providing either an even bigger trunk or enough space for a boxing match between the rear passengers.
The poorly built, screws in plain sight and crappy plastics inside of the cockpit also seemed to lack a lot of features. This wasn't exactly the case, since scattered among the hard plastics we managed to find a dual climate control system and a very cool infotainment system with touch screen. Sadly, the car lacked a navigation system, but the audio system was above average. Its only obvious downside seemed to be its position, so low that only a midget could use it without taking his eyes off the road he can evidently not see anyway because of the moronically adjustable seat.
The touch-screen audio system has a built in hard disk, dvd and mp3 playing options with auxiliary input. The front seats were also electrically heated. Apart from these so-called "toys", the real surprise came when opening the echo-providing luggage compartment, which is split in three spaces, unlike the two spaces each regular hatchback vehicle has. On the left side on the interior wall there's a lantern which is powered by the vehicle's battery when put into place. It's almost meaningless when first thinking about it, but imagine going somewhere to camp in the woods and the only light source available are the car's headlights. The provided lantern is perfect for telling horror stories by the fire or filming your very own Blair Witch Project remake. Continue reading